Since the launch of the Wii U in November of 2012, Nintendo has had a very hard time conveying the value of the Gamepad to consumers. With the company entering another year at a loss in profits they have decided to develop software and experiences only possible on the Wii U and Gamepad. A unique problem calls for the best of the best. Shigeru Miyamoto is the lead designer and director that is leading a team to create several titles that will realize the full potential of the Gamepad. What they have been working on will be revealed at E3 this year. Some concepts are nearly completed games while others will convey their uniqueness via demos. Either way Nintendo is looking at E3 2014 as a new start for Wii U.
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